Raising Numar

The idle army builder where you raise the force that invades Aldia

Announced

The fourth and final game in the Aldia series, and the one you play from the other side. An idle army builder set during the rise of the Numarian empire — the force that eventually marches on Aldia.

Numar is not somewhere you defend. It is a war machine you grow: levies, barracks, supply lines, the slow accumulation that turns a border power into an empire. The whole game is that curve, and the endgame is spending it — launching the invasion of Aldia itself.

Bombseeker, Town Defender, and Beast Slayer put you inside Aldia making it safe. Raising Numar hands you the thing all of that safety was being built against. It is a prequel in the fiction, though none of the Aldia games run in chronological order. It sits fourth because it only lands once you have spent three games on the receiving end.

Status

Announced, and the furthest out of anything we have talked about publicly. The three games ahead of it will shape most of what it becomes.